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Gabriel Laberge
Prop/ Environment Asset Modeler
Savannah, United States

Summary

Hello, I'm Gabriel Laberge, a 3D modeler and Texture artist from the Savannah College of Art and Design. At the moment I've got about 3 years of non-industry experience in Autodesk Maya, and same with Substance Painter, in addition I am able to do a moderate amount of systems design in Unreal Engine 5. In 2022 I participated in the 48 Hour Game-Jam and we got runner up in the state competition, as well as winning the local one! I'm want to further my artistic abilities and help wherever I can, I'm always willing to learn!

Skills

Environment Design3D ModelingEnvironment ModelingProp ModelingVisual Effects

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine